Crimson Sea (Original Xbox) by KOEI Corporation



Crimson Sea (Xbox) by KOEI Corporation Box Art




North Amercian Release Date: December 19, 2002.

Region(s) Released: North America, Europe, Japan

High Definition Resolutions Supported: 480p
Widescreen Supported (16:9): No
System Link Support: No

Average Overall Score:
7.77 / 10
77.7%


If you like shooting and slashing your way through hoards of enemies Crimson Sea has quite a bit to offer. With a little RPG style to it, nice graphics and Elaborate levels, this Japanese style epic is worth a looksy."

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Description

Crimson Sea is a futuristic 3rd person action/shooter that combines the "one versus many" type gameplay of Dynasty Warriors 3 with the 3rd person intense gun-action of Winback. In this Sci-Fi aquatic themed epic, you face a liquid enemy, capable of everything that springs to mind by that concept (visions of the T-1000 or the alien in Cameron’s Abyss) and loaded it with a babe factor that reads off the charts.

Screenshots

Friday, December 17, 2004

User Reviews

Score: 78
Overall User Average: 8.00 / 10 (77.7%)
Gameplay User Average: 7.55 / 10
Graphics User Average: 8.09 / 10
Sound User Average: 7.00 / 10
asammw
Date reviewed: December 9, 2003.

Overall: Crimson Sea is good fun for a while but its simple gameplay leaves alot to be desired. If doing nothing but slashing and shooting is your thing, then you'll like the game. But don't expect anything more.
Gameplay: The gameplay is too simple. Hacking, shooting and running around in an almost pointless fasion. It also includes the need to lead a team, but doesn't add anything to deepen the game.
Graphics: The visuals are pretty good for the most part. Character models are nicely constructed, and alot of th e scenery is immpressive. However, the hordes of enemies that fill the screen during combat are very stressful on the hardware, so more often than not the frame rate suffers. Its still a good looking game though.
Sound: The sound isn't bad, and some of the voiceovers are good. The music just doesn't seem appropriate to the futuristic Japanese setting.
Suggestions: The simple gameplay quickly gets old. This game is just not good enough... May be a better story or a little bit deeper gameplay would help.


Overall: 60 %
Gameplay: 50 %
Graphics: 70 %
Sound: 60 %

vectorman35
Date reviewed: November 10, 2003.

Overall: If you thought Gunvalkyrie had some potential but was too hard to control you will like this one. You are some special human killing aliens but in this one it takes place in the future unlike GV.
Gameplay: Great! Very easy to control, level designs are so-so. You can get these weird powers that use sounds and kill everthing in a radius of space depending on the power and how high you have upgraded it. You can upgrade your weapons and powers like a mad man. The mission objectives range from killing everything to collecting sound waves.
Graphics: Great graphics. There can be some slowdown when you have literaly hundreds ogf enemies on the screen at once.
Sound: Umm...ok because all you can here through out the whole game is guns blaring. But when youre not shooting there is some music, elike-punk stuff.
Suggestions: Longer and in different game modes make it more different.


Overall: 100 %
Gameplay: 90 %
Graphics: 50 %
Sound: 70 %

xbox genius
Date reviewed: November 9, 2003.

Overall: Action when enemies around. and there are millions of those enemies. rpg elements included, and pretty good story, but i dont suggest buying this game if you plan to play this for weeks... rent it is best in my opinion... by the way, the camera angles might fool you a little, but after a couple levels you wont mind it anymore, its just the way the game is built
Gameplay: not too shabby. theres training sessions and you buy different weaps by gaining these weird looking coins, you can buy upgrades to put on your weapon of choice and you can raise up the experience lvl of the weapons, basicly its simple... you go around killing things, but along the way you have tasks to complete like go check out this area, escort blah blah... you get the picture
Graphics: eh i'm not too good judging graphics... but i must say, graphics in this game arent bad, although they coulda fix it up a bit, so i give it a 4
Sound: i think this game sucked on the sounds. but thats cuz my crappy speakers maybe, but add better game music next time.
Suggestions: make the game a little longer. fix the camera angles if possible, no need to, but its a better treat for us xboxers


Overall: 80 %
Gameplay: 90 %
Graphics: 80 %
Sound: 70 %

Chogori
Date reviewed: November 5, 2003.

Overall: OK, I finally finished this thing, and I must say that my overall impression has changed greatly from beginning to end. At first, you will be very irritated by certain things, but if you push past this, this game ends up being awesome.
Gameplay: Negatives: the controls and camera take some getting used to (this is what is the cause of the early frustration I mentioned above). You should have the controls worked out within a couple of hours (Why can't everyone just use standard, Halo-type controls?). As to the camera, my advice is to forget the right thumbstick even exists. First of all, you can't control it worth a !&%$@#* , and secondly you can't even invert up-down. NOW, after all that bitching, let me tell you why I ended up loving this game. 1) HUGE battles against 100's of creatures on screen at the same time. 2) Neo-psionics are cool. I doubt I'll ever get tired of Blastospere! 3) Good storyline. 4) Cool RPG elements (experience and money based powerups).
Graphics: Absolutely beautiful. 100's of creatures on-screen simultaneously with NO slowdowns or hiccups. Cool effects when casting Neo-Psionics. HOT chicks. What's not to like?
Sound: Good voice acting throughout. Awesome soundtrack which can be accessed from a seperate menu. Great explosion and other special effects.
Suggestions: Shaquin (the hero's sidekick) could not be more annoying. Did he hatch from the same egg as Jar-Jar? Also, for god sakes, strafing by holding down the left trigger is awkward. Let me invert my up/down. Do all this in a sequel.


Overall: 90 %
Gameplay: 80 %
Graphics: 100 %
Sound: 90 %

MerimacHamwich
Date reviewed: November 5, 2003.

Overall: Worst game ever. Seriously, I thought the game would be halfway decent but geeze. Anything and everything that could be wrong in this game, is wrong. From clunky controls to non-existent musical scores, you can expect the wrost quality if it even exists in the game.
Gameplay: Well, let me see. 1. Locate attack button. 2. Move thumb (equipped with padding. Padding is needed as this thumb will take serious damage from the continued repetetive motion.) to attack button. 3. Locate movement control. 4. Move other thumb to movement control. Rapidly depress the attack button as many times as possible. At the same time, wuickly move the movement control from side to side. 5. Seek medical help for your now carpol tunnelized hands and repeat steps 1-5.
Graphics: This is the games strong point, while not impressive in the least it isn't that bad. Ofcourse, as can be expected from this developer, no advanced graphical techniques were used and as little effort to maximise the use of the Xbox hardware is done. I mean, who wants to make a visually impressive game with modern advance graphical techniques anyway...
Sound: Sound? What sound? You mean the repetetive noises of guns shooting and swords swinging? Maybe the sounds of some bug like enemy? yeah, those are all pretty much bottom of the line. Musical score you say? What musical score? I have no recollection of one.
Suggestions: Leave the industry. Seriously, you are making the game world seem like it is comprised of a bunch of idiots.


Overall: 40 %
Gameplay: 30 %
Graphics: 50 %
Sound: 20 %

USol Acid Reign
Date reviewed: January 13, 2003.

Overall: This game had amazing Graphics, Superb Sound, definately the part that got me hook, was the weapons.
Gameplay: Swarms of enemies, endless weapon combos, amazing Neo-Psionic Powers, sometimes co-op players, definately a very fun game, working on your combo's, you can always try to out do yourself on this game.. and the unlockables, some are rather hard, but they make it alot more fun in the end
Graphics: Astounding visuals, the gameplay never slows with all of the swarms of enemies herding around you its truly amazing how they kept it from slowing down.
Sound: Intense sounds.. little footsteps of the ants, belowing pounds of the big beasts, and the thud of getting shot from nearby enemies... truly very good sound
Suggestions: SEQUAL, i love this game, also, make new neo-psionics, and better swords, id love that! that got me, was the transforming weapons, anything with a sword i will love.


Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %

hachirokku
Date reviewed: January 11, 2003.

Overall: i must admit, i didn't like this game that much when i first played it, but after putting in extra hours, it turned out to be an extremely fun game.
Gameplay: this is your basic hack'n slash n' shoot type game, along w/ some skill involved. you have 3 attack maneuvers throughout the game. the first two involves your primary weapon, basically a gun with a blade (there are many types of guns that you can upgrade to as you progress throughout the game). you can perform a series of chained melee attacks with the Y button and the X button shoots. the third attack move is your neo-psionic ability, aka your special move.

the controls are simple, however the camera control should have been better. in larger open levels the character view is ok, but in smaller levels the camera tends to swing around the character too fast when brushing up against a wall or turning a corner. this tends to get you dizzy and confused.

the targeting system also needs work. you have to hold the L trigger to lock on to your nearest target. it is flawed b/c once you get hit by another enemey, you will lose the current target. it also becomes difficult b/c you do not have full control in the aiming (the game uses auto aiming). when there are over 100 enemies on the screen, its very difficult to target a specific character.

you also have computer controlled characters that fight along with you through most of the missions.


Graphics: graphically this game isn't a halo-killer nor does it match halo's graphics. but it isn't bad at all. this is perhaps due to the large number of enemies rendered at a given time (over 200!) with no slow downs (except when doing neo-psionic attacks, which are awesome looking). characters are modeled nicely w/ vibrant colors and detailed textures. character designs are also very good.
Sound: sound effects are sweet especially when you perform the psionic attacks. the voice acting is only average, could have been a lot better, but it is bearable. the game also includes well composed music.
Suggestions: fix the contorls, camera, targeting system, and maybe coop in the future.


Overall: 80 %
Gameplay: 70 %
Graphics: 90 %
Sound: 80 %

Swerve
Date reviewed: January 3, 2003.

Overall: Crimson Sea is not the way the title sounds.This Is the best rpg out on xbox.If your looking for something real fun and interesting then i suggest you purchase this game.Unlike these other clowns who rent xbox games and dont know !&%$@#* about them are just PS2 faggots.IM the owner of over 100 xbox games so I know my shit.
Gameplay: Everthing about this games is crisp.The game play is very smooth and the weapons are nice and diffrent.And anytime u have the g-squad with u it really takes ur game up a notch.And you gun can also turn into blade which is very nice addition.And Sho Neo-Phonics 10which is his super powers because he's a special person called a Vipa.
Graphics: Now the graphics are as smooth as a babys ass.There are no glitchs in the graphics.Sho and crew look very good in scene mode real xbox quality.
Sound: The sound is like star wars or something.With all the shooting and screems of monsters as your killing them.But its on the money though so how can u complain?
Suggestions: This is the best RPG on xbox. I think u need to push the advertisment on this game alot harder.And for the part 2 pleese add multi player and system link.And if u came out with a special online version that would be really kool and its like Phantasy Star Online.


Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 90 %

Veronus2
Date reviewed: December 22, 2002.

Overall: Overall this game will appeal to most people that would enjoy a blend of Final Fantasy X, Dynasty Warriors 3, and a sprinkle of Phantasy Star On-Line's Quest system. Some levels require you to slaughter 1000's of monsters (no exaggeration) and others will challenge you to collect items in a given time or protect a non-playable character.
Gameplay: Gameplay is straightforward. The "Y" button swings your sword; the "X" button fires your gun etc. Of course, the variety is really how you purchase and modify these weapons and not so much how you push the buttons -- this is a good thing. Other members will join your squad and interact with you, but for the most part all you do is setup your squad's formation and heal them throughout the quests. Although, on many of the quests you'll be thankful you have some extra guns, so you don't mind coming off with that Large Healing Kit! Your main character "SHO" will also acquire Neo-Psionics (spells) fairly early in the game and this is just another great flavor to add to an already exciting title. With alot of unlockable content, modes, and ratings (Grades and Rewards) based on various criteria at the end of each quest, this one will not grow old quick. The quests as you finish them in the Standard Mode become unlockable from the first menu, so that it's easy to go back and try to beat your previous performance. I don't want to spoil too much, but there is alot to do here. (e.g. I spent hours today in the training room trying to break my record of 178 consecutive kills without getting hit myself.) You also make money for this which you can spend at your friendly robot vendor. This is a niche game that shows that the Xbox not only has the power under the hood, but great companies like KOEI willing to release premier titles to the Xbox.
Graphics: The visuals for the most part are nice, and worthy of an Xbox title. In fact the character models are eerily similar to FFX or The Bouncer for PS2, but the Xbox makes them look so much better. I have to take some points off the score here because many of the enemy models are lame, which is expected given that you are looking at "hordes" of them most of the time. Although, I have yet to experience any slowdown as a result of said Hordes. The levels are generally well done and there is enough variation to make exploring fun. Even though the title is called crimson sea, it is not full of blood and uneeded gibs. I'm for blood and gore, it just wouldn't fit in here.
Sound: The soundtrack is fantastic, and I expect it will be available for sale separately. If not, you can play it from the library menu. All of the songs are listed and you simply pick which one you want to listen to. In-Game sounds are good as well and the quality of the vocals is nice. The acting sometimes leans to the cheesie, but the Sho character is just too cool. KOEI has done a great job with the sound on this one. The opening theme is freaky, but it's still great.
Suggestions: I suggest a sequel. I know that's cliche'-- but this game rocks. Also perhaps a change in the name of the title. All my friends keep saying: "Is that a Submarine game? Is it anything like Crimson Skies?"


Overall: 90 %
Gameplay: 90 %
Graphics: 80 %
Sound: 90 %

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