STAFF REVIEW of State of Emergency (Xbox)


Monday, April 14, 2003.
by Queasy Buddy

State of Emergency Box art All right let?s get down to business. First off for anyone that is unfamiliar with this game, I will give you a little preview of the story. Well actually I can?t, there is no story accept for that a riot has broken out in a fictional city and that your job is to help lead the budding revolution against the oppressive Corporate police state that has long denied the people their freedom. Not much of a story but I guess this game was not intended to let the gamers develop any relation of any kind with the city nor the people living in it nor the people destroying nor even the people saving it. But I guess it doesn?t really matter it seems like today people are more intrigued in beating helpless citizens down to a bloody pulp with a stolen T.V. than a good in-game back story. (What is this world coming to?) Anyway State of emergency has three modes Revolution, Chaos and a multiplayer mode which was no where to be found in the ps2 version of the game.

By far the weakest part of the game is the Revolution mode, which consists of a large number of missions to complete in order to progress to the next city area. Nearly all missions consist of mindless simple escort, seek and destroy, and fetch quest gameplay. Not only that, but there are many missions in each Revolution mode stage. This adds up to several hours on each stage running around doing the same things over and over and over again.

Chaos mode is more or less of an arcade-style free-for-all that sends you into the streets with no set goals beyond destruction, mayhem, and a high score. A timer counts down as an arrow guides you through various randomly generated objectives, such as blowing up a particular building or beating down an elite Corporation task force. Successfully completing an objective or grabbing time pickups from defeated Corporate thugs will extend your playtime. A little bit like Crazy Taxi but with a crazy arsenal.

The addition of the multiplayer games just makes this game a far sweeter deal than the ps2 version. Up to four players can either team up or just get into an all-out death match where each player is on his/her own. The split-screen action is not as intense as the chaos mode mostly because here the framerate drops and the playing arenas are not quite as packed with screaming pedestrians. Still, the four multiplayer modes (Multiplayer Chaos, Multiplayer Last Clone Standing, Deathmatch and Survivor) do keep this game fresh and fun for a little while.



Well not much to talk about here. All you pretty much have to know is how to press the A and X button. In other words kick and punch. That is the real downfall of "State of Emergency". It?s the disturbingly shallow gameplay. Each of the identical characters has punches, kicks, and grabs that all do the same thing, and combos are practically nonexistent. Simple combos can be worked out with alternating taps of the punch and kick buttons, but repeatedly pressing either button results in an endless combo that will end only when the enemy being pummeled falls down. All melee weapons do is cause quicker knockouts, and firearms make you all but unstoppable. Rounding out your "move set" is a spin attack that will knock down anyone around you, providing a way out of tight spots. But the biggest problem of all is the uncooperative camera. It gets so annoying you will just feel like going to kick and punch people in Kabuki warriors instead, unless you want to master the art of shooting blindly around corners, in this embarrassing port. I would strongly advise every addict out there to rent this game before buying it. SOE is not worthy of your money.


The visuals are more cartoonish than one would expect from "State of Emergency's" setting, but the art style works well. Plenty of blood flows, limbs and bodies fly, and you can even beat people to death with the severed heads of previous victims. Perhaps to purposefully offset this, "State of Emergency's" populace is primarily made up of civilian caricatures and faceless jackbooted Corporate goons. The number of characters moving around onscreen at any moment is extremely impressive. You can see about 100 people sprinting around with no slowdown. Regardless of its other failings, "State of Emergency" is a stunning technical achievement. Well at least it was back in the day when it came out for ps2 it?s pretty much a straight port to the Xbox. Well Xbox graphics have been polished up a bit but other than that and the multiplayer mode the game has nothing to exciting to offer.


The people?s screaming plaints are both loud and intense and you?ll hear plenty every minute. Aside from the shrieks of innocent people that just happened to have been caught in the heat of the battle or should I say riot, you?ll hear the mad grunts of local gang members beating on Corporation officers. Bystanders are also the victims of grenades that just happen to go astray and the explosions are both fiery and loud. However, the game?s soundtrack just doesn?t cut it here or help convey the right mood for a riot in any way. But on the bright side, the option of customable soundtrack is present so gamers can play the right kind of tunes for a revolution. This makes up a bit for the lack of sound FX and voices.


Suggestions:
I would suggest not giving us PS2 quality and using the Xbox for all it?s worth. I?m getting pretty tired of all these ports.


Overall: 5.0 / 10
Gameplay: 5.0 / 10
Visuals: 5.0 / 10
Sound: 5.0 / 10

Comments

Site Statistics

Registered Members: 81,027
Forum Posts: 725,969
Xbox One Titles: 6,503
Xbox 360 Titles: 1,086
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 586
Original Xbox Titles: 987
Staff Reviews: 2,606
Member Reviews: 10,339
News Articles: 16,557
Screenshots: 39,528
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News

Bulwark: Evolution Out Now on Consoles

Bulwark: Evolution Out Now on ConsolesThis major free update, which has already been successfully launched on Steam, brings a new layer of depth, strategy, and innovative gameplay mechanics to the immersive world of Bulwark: Falconeer Chronicles.


Thrustmaster Unveils T.Flight Hotas One

Thrustmaster Unveils T.Flight Hotas OneThrustmaster’s best-seller is back with a new look featuring the official license of Microsoft Flight Simulator. This complete, precise and easy-to-use hands- on throttle and stick (HOTAS) is the ideal companion for Microsoft Flight Sim 2024







See News Archives

Community Forum Activity

KeyWe Giveaway!
Post by Variation-XBA
0 Replies, 27228 Views

2021: XBA is still here
Post by shrew king
40 Replies, 269513 Views

Watch Dogs: Legion
Post by Nato King
0 Replies, 126161 Views

Xbox Series X or S
Post by Nato King
5 Replies, 144232 Views

Spellbreak Grand Magus Pack (3) and Starter Pack (7) Giveaway!
Post by Variation-XBA
0 Replies, 131964 Views

I pay $ 1000! I search the Element 54 Canadian launch Team signaturen Faceplate
Post by Smill
0 Replies, 155224 Views

Xbox one no signal
Post by debrartin
0 Replies, 144393 Views

do you remember?
Post by SnoochyBoochy
3 Replies, 215740 Views

i haz xbox
Post by SnoochyBoochy
0 Replies, 169510 Views

Claiming the first thread of 2020
Post by Kraft
7 Replies, 265566 Views

Important! I pay $ 1000! I search the Sweden launch and the Element 54 Faceplate
Post by Smill
3 Replies, 150060 Views

Squad Up
Post by samslophead
0 Replies, 255922 Views

TERA Skinned Xbox One X Giveaway!
Post by Variation-XBA
0 Replies, 179643 Views

Starfield Release expectations?
Post by DJ tx
4 Replies, 310838 Views

Issue with Xbox live on Xbox home
Post by rcmpayne
0 Replies, 168119 Views

© 2000-2024 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics