Sonic Heroes (Original Xbox) by Sega



Sonic Heroes (Xbox) by Sega Box Art

PLATINUM HITS COVER/VARIANT AVAILABLE.

Xbox 360 backwards Compatible



PLATINUM HITS VERSION AVAILABLE.

North Amercian Release Date: January 27, 2004.

Region(s) Released: North America, Europe, Japan

High Definition Resolutions Supported: 480p
System Link Support: No

Average Overall Score:
7.95 / 10
79.5%


After a lifetime as the flagship character of his own slew of systems our favorite little blue rodent from video games past is now on Xbox. Sonic makes his Xbox debut with Sonic Heroes, Sega?s latest installment to the Sonic license."

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Description

SEGA’s legendary mascot Sonic The Hedgehog makes his historic Xbox debut! In "Sonic Heroes," Sonic embarks on his biggest adventure ever, with his trademark blazing speed and a new gameplay twist. Sonic and his friends have evolved, adopting a configuration feature that allows gamers to control three playable characters simultaneously, using Sonic’s speed, Knuckles’ power, and Tails’ ability to fly, to conquer massive worlds. This team-based gameplay marks the next evolution in Sonic’s gaming career, taking platform gaming to a completely new level.

Screenshots

Wednesday, November 5, 2003
Thursday, October 9, 2003
Tuesday, August 26, 2003
Monday, May 12, 2003

Cheat Codes

      Metal 2-player Characters
Hold A+Y after you select a level in 2-Player Mode

User Reviews

Score: 80
Overall User Average: 8.00 / 10 (79.5%)
Gameplay User Average: 8.33 / 10
Graphics User Average: 7.00 / 10
Sound User Average: 7.67 / 10
Trav
Date reviewed: February 29, 2004.

Overall: Like I said in my eXictement comment, I bought it the day it came out (for the Xbox anyway), and I was not disapointed at all.
Gameplay: This game is like the other 3D Sonic games, except you play as 3 characters at onces, switching to do different stuff. For example, you may have to fly over things, if you did you would press either X or Y depending on where your fly formation character is at in the top right corner of the screen.
Graphics: Could be better, because I know Xbox is capable of better graphics, but it's Sonic Team's first game for Xbox, so they might not know that they could be better for Xbox than for Gamecube or PS2. They're not bad, just not as good as most Xbox games.
Sound: The music is really good, and I really like Team Chaotix's theme, as well as Team Dark's and the main theme.
Suggestions: Custom soundtrack, ability to hook 2 or more Xbox's up to have a system link game, and better graphics.


Overall: 90 %
Gameplay: 90 %
Graphics: 70 %
Sound: 90 %

basic lee
Date reviewed: February 12, 2004.

Overall: Sonic, one of, if not THE greatest video game characters of all time, an icon that nearly all can recognise. After a break between Megadrive and Dreamcast, where only a fun to play, but not that great racing game,Sonic R , the not actually 3D Sonic 3D, and a handful of cameo appearences in games such as Bug. Sonic made the transition to 3D on Dreamcast, and well, with Sonic Adventure, which added role playing elements.

For this game it's all out platform action, with the twist of having 3 characters at your disposal. Sadly, while it's a great idea, its not that fun to play, the graphics are good but plain, and there's not much to come back for.
Gameplay: Plays reasonably well, and easy to control so youngsters can pick it up, but having 3 characters control does little except make the game an effort to play with the constant switching of characters to suit the obstacle. Not much to keep you coming back with repetitive gameplay that should have been left in the early 90s. Features that could have vastly added to the game, such as Sonic Adventure 1 & 2's awesome Chao Gardens, didn't make it into this game, which is a slight letdown.
Graphics: Looks nice enough, but graphics and environments are plain and cartoony, I'd go as far to say as not any better than the visuals of Sonic Adventure, released 5 years ago, and on a console with inferior graphical capabilities. But overall, get the job done.
Sound: Classic jingles and the 'ching'ing of rings bring back memories of Sonics glory days, but the extremely soft rock tunes in the game are just plain annoying.
Suggestions: Either leave Sonic in the past where he ruled the platforming world, or make a game worthy of this great character.


Overall: 70 %
Gameplay: 80 %
Graphics: 60 %
Sound: 60 %

Sonic Heroes News

Sonic To Make Double Dash For Xbox 360?
Sega is expected to unveil a new Sonic for the new generation of hardware on September 9th. I hear it will be similar to the GTA series but will have 30% more hooker killing.

Sega And Sammy Earnings Reports
With Sega and Sammy’s merger on the horizon, the two companies have decided to release their earning reports together, check inside for details.

Sonic Heroes Ships
SEGA’s #1 Selling Franchise has finally come tot he Xbox! For First Time!

Sonic Heroes Screenshots
Sonic is coming to the Xbox in early 2004. Here are 40+ screenshots for all the Sonic fans out there.

New Sonic Heroes Screens
We’ve got five (5) brand new Sonic Heroes screenshots. Check’em out!

Sonic Heroes Shots
Sonic and his buddies are back and have a few new tricks up their sleeves... well maybe their gloves.

SEGA To Use RenderWare Technology
Sonic and the gang are going to the garage, to get some horsepower added to their running shoes.

Sonic Is Running His Ass Off!!
The blue hedgehog with the cool shoes is back and he's not alone!

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