NEWS - Saturday, September 2, 2006


Microsoft Reveals New Crackdown Details

When you have sandbox-style game, exactly what you get to play with is a matter of utmost importance. Microsoft sent out a few of the stats regarding the size and scope of the world today, revealing that the playable area is much bigger than your backyard. Crackdown's world will feature ten square miles of land. Inside of that, you'll find eight miles of freeway to drive on. Since you'll be playing up on the rooftops of the buildings, you might be wondering just how high up you can get. The tallest building is going to measure in at 364 meters, a little bit shorter than the Empire State Building sans antenna. Within the playable region, you'll find 175 prop models, fifty-four vehicles, three Agency cars, and 263 destructible car parts. That makes for quite a bit of driving mayhem. There will also be 25,000 lines of dialogue. Features Crackdown™ pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Enforce justice by any means necessary in a crime-ridden urban center built to encourage the exploration of the full width, depth, and height of the city. Coupled with highly innovative co-op gameplay, a first for the genre, and an interactive world where nearly anything can be used as a weapon, create a volatile cocktail of action as you clean up the streets. Crackdown is developed by Scotland's Real Time Worlds exclusively for Microsoft Game Studios and Xbox 360™. Real Time Worlds is led by Dave Jones, the creative mastermind behind some of the most innovative and best-selling video games including the global blockbuster Grand Theft Auto and the legendary hit Lemmings. Over-the-top action: All strategies and tactics are acceptable provided you reclaim the streets by unleashing the awesome potential inside each Agent. As you develop and hone your gameplay skills, your Agent's genetic tendencies will increase. Run at dazzling speeds, take death-defying leaps, perform impossible vehicular maneuvers, move massive objects, and deliver bone-crushing blows. Lethal environments: Low on ammo? No problem. Thanks to an amazing amount of props and a deep physics system, use whatever you can get your hands on as weapons—trashcans, vehicles, even people—to clean the streets of crime. Legendary game designer: This explosive masterpiece, set to define open-world free-form gaming, comes from Dave Jones, the creative mastermind behind Grand Theft Auto and Lemmings. Next-generation visuals: Harnessing the power of Xbox 360™, Crackdown lets you enforce justice against the backdrop of a crime-ridden metropolis, massive in scale, monstrous in scope, and meticulous in detail. Immerse yourself in a living graphical novel. Cooperative gameplay: From its initial concept to its final design, Real Time Worlds focused on delivering dynamic, engaging, cooperative gameplay for double the carnage, action, and intensity. Urban playground: Wage war on the syndicates by taking part in high-octane chases on foot and on wheels while using any appropriate route along, around, across, over, under, or through the environment. Musical immersion: More than 100 licensed tracks, spanning a wide range of styles and genres, give audio identities to characters and locations.
Source: http://www.ign.com

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