NEWS - Tuesday, September 6, 2011


Dead Island day-one patch detailed

Techland’s Dead Island is supplemented today by a day-one patch, which will fix a huge list of issues with the game, ranging from trivial to catastrophic. The list after the break, transcribed from a note included with our review copy of the game, does not organize the fixes by priority; "Fixed many issues causing game instability" is toward the middle of the list, under "Volume of pickup’s engine has been increased."
 
One thing the patch does not fix: the version of the game available on Steam is actually a pre-release development build, including obvious glitches (like the ability to walk through walls) and some undefined variables.
 
"We deeply regret that an incorrect version of Dead Island was inadvertently made available to players on Steam launch in North America," publisher Deep Silver said in a statement to Joystiq. "We are very sorry for any issues you may have experienced while playing the game - the correct, patched version will be made available to North American players ASAP." Other territories will receive the correct, patched version on Friday.
 

  • Fixed maps synchronization when player joined during map load.
  • Fixed saving player re-spawn position when playing in cooperative mode.
  • Fixed occasional inability to complete sidequests in Laboratory.
  • Improved enemy awareness (zombies).
  • Fixed occasional bug with NPC’s hands bend (IK)
  • Fixed spawning enemies in some quests after joining coop game.
  • Fixed showing locations on invisible NPCs.
  • Fixed potential walkthrough blocker when quest "Knockin’ on heavens door" was completed before talking to Dominik during "On the air" quest.
  • Fixed displaying gather rings near some door.
  • Fixed enemies reaction on fire.
  • Fixed enemies health and stamina bars in coop.
  • Fixed filtering of games in lobby.
  • Volume of pickup’s engine has been increased.
  • Fixed many issues causing game instability.
  • Fixed switching maps when player died.
  • Fixed enemies unable to reach player on some arenas.
  • Thrown items cannot be picked up by another player for 5 seconds.
  • Fixed animation glitch when trading (TPP).
  • More than one player can use the same ladder simultaneously.
  • Fixed stomper interruption when target was hit by another player.
  • Fixed infinite spawn of shooting enemies.
  • Fixed not hiding menu if die inside vehicle.
  • Fixed item level calculation when playing second play-through.
  • Added information about players requesting pause (COOP)
  • Fixed AI animation glitch after fast travel or travel through portal.
  • Added distinction between quest checkpoints and other saves.
  • Fixed bug causing all inventory to be lost.
  • Fixed reloading and kicking. After clip was inserted reload is treated as successful.
  • Purna can gain bonus rage from both "Grim Inspiration" and "Inspiring Kick".
  • Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian’s Survival skill tree.
  • Health regeneration was disabled during grab.
  • Focus on items in shops is not changing after operation (sell, buy).
  • More HP for all escorted NPCs;
  • removed all instances of Butcher during escorts.
  • Fixed tracking after loading checkpoint (a few more checkpoints were affected);
  • Increased minimum vertical distance to count a waypoint as passed for NPCs (NPCs should no longer go back and forth).

 


Source: http://www.joystiq.com

Site Statistics

Registered Members: 81,172
Forum Posts: 725,969
Xbox One Titles: 6,502
Xbox 360 Titles: 1,086
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 586
Original Xbox Titles: 987
Staff Reviews: 2,612
Member Reviews: 10,339
News Articles: 16,557
Screenshots: 39,566
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News

Bulwark: Evolution Out Now on Consoles

Bulwark: Evolution Out Now on ConsolesThis major free update, which has already been successfully launched on Steam, brings a new layer of depth, strategy, and innovative gameplay mechanics to the immersive world of Bulwark: Falconeer Chronicles.


Thrustmaster Unveils T.Flight Hotas One

Thrustmaster Unveils T.Flight Hotas OneThrustmaster’s best-seller is back with a new look featuring the official license of Microsoft Flight Simulator. This complete, precise and easy-to-use hands- on throttle and stick (HOTAS) is the ideal companion for Microsoft Flight Sim 2024







See News Archives

Community Forum Activity

KeyWe Giveaway!
Post by Variation-XBA
0 Replies, 28587 Views

2021: XBA is still here
Post by shrew king
40 Replies, 275828 Views

Watch Dogs: Legion
Post by Nato King
0 Replies, 128906 Views

Xbox Series X or S
Post by Nato King
5 Replies, 147218 Views

Spellbreak Grand Magus Pack (3) and Starter Pack (7) Giveaway!
Post by Variation-XBA
0 Replies, 133495 Views

I pay $ 1000! I search the Element 54 Canadian launch Team signaturen Faceplate
Post by Smill
0 Replies, 157621 Views

Xbox one no signal
Post by debrartin
0 Replies, 146610 Views

do you remember?
Post by SnoochyBoochy
3 Replies, 220467 Views

i haz xbox
Post by SnoochyBoochy
0 Replies, 177351 Views

Claiming the first thread of 2020
Post by Kraft
7 Replies, 269067 Views

Important! I pay $ 1000! I search the Sweden launch and the Element 54 Faceplate
Post by Smill
3 Replies, 151933 Views

Squad Up
Post by samslophead
0 Replies, 261959 Views

TERA Skinned Xbox One X Giveaway!
Post by Variation-XBA
0 Replies, 181398 Views

Starfield Release expectations?
Post by DJ tx
4 Replies, 314500 Views

Issue with Xbox live on Xbox home
Post by rcmpayne
0 Replies, 169974 Views

© 2000-2024 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics