MEMBER PROFILE FOR LatexMantus
Average Overall Score Given: 9.42857 / 10
Total Forum Posts: 10
Reviews
Tom Clancy's Splinter Cell


Gameplay: the gameplay in this game is very polished, which is surprising for a company like UbiSoft who doesn't have a lot of experience at this style of game. it ususally takes many releases to get level of gameplay, but UbiSoft has done a masterful job.
Graphics: easily the best graphics i have ever seen on a console. there may be better out there, but with the technology this game uses, it graphics will blow any gamer away. the next evolution of games is upon us, realism taken to the next step. i do love those shadows and curtains, heh.
Audio: the sounds make up such a huge part of this game and this style of game. when everthing around you is dark, you really rely on your hearing, and this game does it perfectly. if you don't have a surround setup you are missing out on a lot.
Suggestions: get us that downloadable content and don't stop! can't wait to see how you follow this up. would like to see more of a story, better cut scenes, and a larger game. but as far as actual gaming goes (not watching cut scene after cut scene like MGS2) you have a masterpiece.
Overall Score: 10.0 / 10



Gameplay: the gameplay is very polished as they have the knowledge of their previous games and it shows. the level designs are excellent and offer tons of chanes to put on a show. only problem i have is that my thumb hurts now from playing it too much. gotta play a slower paced game like MGS2:Substance for a while.
Graphics: the game looks great, but it stills feels like it has a lot of room for improvement. the 720p option is nice and gives you a little visual treat, but it lacks the details that will blow people away like Splinter Cell has.
Audio: the sounds are good, but nothing special. i do like how they allow your own soundtrack, which is a MUST in just about every game these days, especially those that don't rely on music for mood, like MGS2 or Splinter Cell do. i would go nuts if i had to listen to the crap music in most of these games, it would be like owning a PS2, which would sucketh.
Suggestions: i would love to see a trick trainer. this would be in a skate park and have a voice turtorial, ghost and demo for training you how to do the various tricks or pulling off a combo. it would help a lot for the newbies and give you a good place to practice your skills and raise your skills to the next level.
Overall Score: 10.0 / 10



Gameplay: if you've played a previous MGS game, then this will feel like an old comfortable glove. the gameplay has been perfected from years of gaming experience and would be hard to fault. the game mechanics are tried and true, which can only be flawed in that there is little new added to the formula, just a lot more quantity of what already made it great.
Graphics: the game looks good, and being 480p is very nice, but it still doesn't look as good as Splinter Cell or Halo. it's nice, but you can tell it suffers from that horrible game flaw, being a port from a lesser system.
Audio: the sound is good, but it's really hard to judge game sound until you try to compare it to something that far excells it. MGS2:Substance does it's job, but it's nothing beyond what i would have expected. there are never any moments that i have already experienced in DooM III where the sound really enhanced the gameplay to a whole new level.
Suggestions: where's the skateboarding Snake? why can't there be a remake of the first MGS for the Xbox? when is MGS3 coming to the Xbox? release for the Xbox first, or go Xbox exclusive and make real use of the Xbox's power. and make the first release have the depth of this game. while we had to wait longer to get this game, it was very much worth the wait. when will there be a MGS holywood movie?
Overall Score: 10.0 / 10



Gameplay: the game controls are very good. only two main buttons, attack and jump, and then the controls, and shoulder streef buttons. it doesn't get any easier than this.
Graphics: the graphics are good, but nothing that will drop your jaw... unless they got rid of those censor bars on Lucy. the design of the characters is very good, all unique in their own way.
Audio: i loved the sound in this game, not so much because it was spectacular, but because of the funny comments some characters make and the wonderful attitude of the various characters. where ToeJam & Earl III fails to do attitude, this game succeeds.
Suggestions: having Xbox Live for a game is a great point for any game. would love to be able to use my own soundtracks while playing various boards, as it's a feature that should be in EVERY game, especially party ones. i loved some of the commercials, yet others were just not funny at all. would like to see downloadable content in the form of more boards, characters, commericals, weapons, etc. downloadable content (whether Live or OXM disc) is what will keep aging games young and keep people coming back for more (see Half-Life on the PC).
Overall Score: 9.0 / 10



Gameplay: the gameplay itself works fairly well. the game takes you slowly from the easy stuff into more complicated later in the game. this is not a complex game, easy to learn, and not much harder to master. i take issue with the camera though. while there is a button to center the camera behind you and you can use the right analog to zoom and rotate, i would really have loved a smarter auto-camera. if there is a huge flaw, it's in the camera.
Graphics: the games graphics suit it's style, the funky cartoon look, but you get the feeling they could've done a lot more, even if it was as simple as running in a higher resolution. the games graphics make it playable, but it doesn't make it a site to behold. nice, but it's looking like they didn't try too hard when converting this from a Dreamcast game to the Xbox, which is a little sad.
Audio: i always find sound hard to judge. some of the comments can be amusing, others rather boring. the characters don't seem to flow naturally with their comments, almost seeming very pushed. they try to have attitude within the game, but end up shoving way too much attitude in your face. reminds of the 80's, and i'm not sure that is a good thing.
Suggestions: first, decide which you are going for, funk or hip-hop. the game says it's about funk, but it seems to being trying too hard at the hip-hop style. although if you are making fun of hip-hop, all the more power to you. fix the auto-camera, it really needs work. i hope you follow through with the downloadable content, and do so often, but glad to see you considered Xbox Live. but please, when making a game for the Xbox, make it for the Xbox and not another console, which means make use of the Xbox's power.
Overall Score: 7.0 / 10



Gameplay: the control on this game is very good. it's hard to say if it's better than GT3, but it's very close. but what puts this game over even greater is level of detail in the game beyond simply graphics. from the features in the garage, to car damage and part failure, to being able to have my own soundtrack, these game will keep you playing. find it hard to find flaw with this game, but i'm sure it will be found eventually.
Graphics: owning a 32" HDTV has it's advatages, and this is one of them. this game look spectacular in my opinion. from the sparks when hitting a wall, to the amazing reflections, the effect with the windows, this game has it all. while i don't think it's up there with some other games, it's still amazing looking and a sight to behold. i think they could do better, but then the nVidia graphics chip is now very dated and holding this system back. too bad it didn't have an ATI R300 video chip in it, then you might see true cutting edge graphics.
Audio: i haven't listened to the music yet, except for in the menu. but from the music i've heard, i think it's rather generic. and while the car sound effects are decent, i've heard nothing that puts this game above another. it lacks that extra detail in the sound which it does have in the graphics. i think a lot of improvement could be made in the sound features, but what i've heard is very good, although rather generic. do love the turbo though.
Suggestions: make use of Xbox Live. i don't care if a game was the first game on the Xbox or the newest, all games should make use of Xbox Live. even small features would be wonderful, like new cars or tracks, or sharing stats with others or trading/selling cars with others. and if this game allowed people to race each other, that would put it into a whole new category that would be a huge leap forward. unfortunately, it seems Sega lacks the ability to think ahead or simply wanted to get this game into the market and wait for Sega GT 2003, which hopefully will have Xbox Live features.
Overall Score: 10.0 / 10



Gameplay: FPS games don't appeal to me at all. In fact, for the most part, I hate them. All previous FPS have been on the PC using keyboard/mouse. Most PC gamers thought it would be impossible to do a FPS shooter and make it control great on a console, simply because they are missing that mouse. But I must say that I am rather impressed. My friend and I sat down to play Halo together, neither being hardcare console gamers and never having played it before, and within ten minutes, we had the control down perfectly. The button configuration is second nature, and while the walk and view controls took a little while to get used to, fairly soon we were able to play without even thinking about the control aspect. If I have to flaw one thing, it would be the vehicles. I love them now, but it was a little odd to get used to at first with the default settings. But once I got the hang of it, I was having more fun with the vehicles than I was hunting down enemies.
Graphics: Halo is simply stunning. It isn't revolutionary, and having a top-end PC, I've seen as good if not better on the PC (UT2003). But on an HDTV, this game has some of the best graphics I've ever seen in a game. It's by no means perfect, but the minor flaws can easily be ignored due to the engrossing gameplay. It's good, but it's limited by the nVidia graphics GPU which is now dated. But it's still way above anything you'll ever see on a PS2.
Audio: Sound is a key part of this game, as it should be in any game. There is a real sense of paranoia when playing, always hearing enemies when you can't see them. Sound is often overlooked, but I must say that Halo offers some of the most engrossing gaming sounds to be heard on a console. It's really hard area to say anything negative about, as they have done it so well in Halo.
Suggestions: Of course I have suggestions. First, I would love to have had a training area. This would help a newbie get used to the controls. Not something madatory, but an optional traning area, sorta like Metal Gear Solids VR area. Second, I would've like more options in character customization. I think adding a few stats and more custom character outfit creation could really add to the game. Third, it would be cool if you could play as the enemy, just for something different. Fourth, more vehicles, more vehicles, more vehicles. Fifth, added material to the game making use of the harddrive. Whether this be outfits, weapons, enemies, vehicles, it would be cool to have that free extra content every now and again. Really makes the fans feel like you haven't forgot about them and care that they keep playing.
Overall Score: 10.0 / 10
