MEMBER PROFILE FOR DrainYou
Average Overall Score Given: 8.00000 / 10
Total Forum Posts: 7
Reviews
Circus Maximus: Chariot Wars
Overall: The overall appeal of this game is great. You get a very visually stunning game with a lot of challenging driving and fighting scenerios.
Gameplay: The gameplay is great. You use every button on your controller and trying to get your hands to go along with your mind is quite a challenge. Once you get the hang of controlling the chariot, (this took my about 45 minutes), it becomes second nature and you *should* be able to drive and fight simultaneously WITHOUT having to switch over to the auto-drive mode. You should never have to use to auto-drive mode... those of you that do, will get killed a LOT. The auto-driver is too easy to predict and offers no help in the process of trying to gain position/cut someone off or slam them into a wall. he/she simply drives at an even pace down the middle of the track.
Graphics: Visually, this game kicks butt! The tracks are very original and HUGE! the detail is nice and the pixel rate is very fast. Sometimes, it seems like you're going really slow... until you try to turn and then you flip your chariot. The characters are well defined and smooth. The menu systems are a little confusing at first but you will get over that... (see my suggestions for more on this).
Audio: The sound is pretty good. It kinda reminds me of an old Star Trek episode with the cheesy 'intensity' music. Other than that it is very fitting for the game and gets you pumped up as you hack and slash the other players. The "taunts" are especially funny... but can get annoying if you have a heavy thumb and keep pressing down on left analog stick. Some of the fighting sounds are pretty gross sounding as you hear a "SQUISH!" as your trident hits your opponents chest or the nice "DINK!" sound you hear when you smash someone in the head who has a helmet on.
Suggestions: Where do i begin?! They stand at the edge of greatness... but they never jumped in. when it comes to the menu system, make it a bit easier to control the positions of each player when 4 people are trying to fight in a multiplayer race.
and when it comes to a multiplayer race FOR ALL DRIVING GAMES, it should let you pick the COURSE YOU WANT TO RACE ON FIRST, -THEN- it should let you select your player(s) and then your chariot (car). HOW ELSE ARE YOU SUPPOSE TO KNOW WHICH CHARIOT IS BEST FOR THE TRACK... USE YOUR HEADS!!
and this brings me to the chariot itself... why not put a damage meter on the chariot?! why not put a damage meter for the horses?! it would add a lot more to the dynamic of the game and open up a few more strategies.
also, from the time you open the package and first put the game in your x-box you automatically get to pick the best horses, best chariot and a few of the best drivers/fighters... why? don't you think it would be more effective to have to earn those players/items throughout the course of playing? it would be a lot more challenging that way... and might get your game a little more playtime.
It was because of that that your game was a bit too easy.
Overall Score: 8.0 / 10