MEMBER PROFILE FOR Guilty Profit
Average Overall Score Given: 4.00000 / 10
Total Forum Posts: 0
Reviews
Tao Feng: Fist of the Lotus
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Gameplay: Very little. Combos are repetitive, moves don't link very well, there's no counters, parries or other ways to get out of being pummelled by the computer and generally, despite some nice "innovations" (wall attacks and pole attacks) the gameplay just bites. I think Kakuto Chojin had a better fighting system. The training mode also lacks the ability to set the CPU's difficulty and free-form. (You appear to be able to choose 2 actions, but not just free form against the AI).
Graphics: As I said before, the graphics are stunning. The characters are well modeled and the arena's are rich and involving. But a pretty game with crappy game play is just a pretty crappy game.
Audio: Better sound than most fighters, but I'm not going to just listen to it, I'd like to play it and that's where the game falls down.
Suggestions: If you had a real fighting system you'd have an unbeatable fighter. As it is, it's just fluff. You might want to take a page or two from Team Ninja or Namco on the fighting stuff. And... the alternate stance stuff isn't new. Lei had alternate stances in Tekken 3 and they were much more fluid and natural.
Overall Score: 4.0 / 10
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