Operation Flashpoint: Dragon Rising (Xbox 360) by Codemasters



Operation Flashpoint: Dragon Rising (Xbox 360) by Codemasters Box Art

Xbox One backwards Compatible



North Amercian Release Date: October 6, 2009.

Average Overall Score:
6.50 / 10
65.0%


It's been more than eight years since the first Operation Flashpoint (Cold War Crisis) was released for the PC. The original title won awards all through the gaming industry for its realistic game play and graphics. In fact, Cold War Crisis was even adapted and used to train real soldiers to give them a taste of actual battle."

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Description

Building on the original game’s heritage, Operation Flashpoint™2 will see the most realistic modelling of conflict scenarios in a new contemporary theatre of war. By offering a multitude of military disciplines, gameplay will deliver warfare more realistic and intense then ever before, while an extensive multiplayer component will create battles on an incredible scale.

Screenshots

Monday, October 26, 2009
Tuesday, June 19, 2007

Achievements

Florence Nightingale Award
Apply the field dressing to other wounded soldiers 20 times
20
All Patched Up
Apply a field dressing to an injured friend in co-op
20
Unbloodied Hands
Complete a mission without directly killing anyone yourself
20
Company Killer
Kill or incapacitate 100 enemies
50
Platoon Pounder
Kill or incapacitate 50 enemies
30
Squad Slayer
Kill or incapacitate 25 enemies
20
The Sky is Falling
Kill an enemy with a helicopter without using its weapons
20
Clear Skies
Kill an enemy vehicle with an AA weapon
20
Scrap Metal
Kill an enemy vehicle with an AT weapon
20
Low Blow
Kill an enemy vehicle with an AT mine
20
Hard Rain
Call in your first artillery barrage
20
Shock and Awe
Call in your first air strike
20
Without Warning
Destroy Radar emplacement
20
Saber Beats SAM
Disable the SAM sites
20
Tide's Out
Successfully hold the beachhead
20
Runway Relief
Capture the airfield
20
Sandman Saviors
Extract the downed air crew
20
Fly Away Peter, Fly Away Paul
Get to the extraction chopper
20
Resource Management
Secure the fuel depot
20
Heroic Rescue
Rescue the hostages
20
Uphill Struggle
Eliminate the PLA mortar site
20
Bug Out
Reach the extraction point
20
Ship It
Assault the Naval base
20
Skirinka Island Tour
Find the PLA helicopter and fly it around Skirinka Island in Dragon Rising
30
Ghost Ops
Eliminate the PLA Commander in Blinding The Dragon
30
Get Creative
Destroy the PLA APC at the top of the beach in United We Stand
30
Hip Shooter
Destroy the fleeing PLA transport helicopter in Eagle Offense
30
Hitchhiker
Destroy the PLA armored units around the ghost village in Powder Trail
30
Fuel the fire
Destroy all of the PLA fuel trucks in Hip Shot
30
Ruthless Efficiency
Eliminate the remaining troops on the second line with one mortar barrage in Bleeding Edge
30
Perfect Rescue
All hostages must survive in Looking for Lois
30
Keep 'em Rolling
Ensure all of the Abrams reach the supporting fire position in Trumpet's Sound
30
Two Birds, One Stone
Eliminate Han and the radio station with one JDAM in Decapitation
30
Vertical Envelopment
Pilot an MH-60S safely to the designated landing zone in Dragon Fury
30
Dragon Rising
Complete the campaign on any difficulty
70
Dragon Rising - Hardcore
Complete the campaign on Hardcore difficulty
100

User Reviews

Score: 65
Overall User Average: 5.00 / 10 (65.0%)
Gameplay User Average: 5.10 / 10
Graphics User Average: 5.00 / 10
Sound User Average: 6.00 / 10
Ohsay
Date reviewed: October 16, 2009.

Overall: Set on Skira island with a rising conflict between the Chinese and Russian forces. You are sent in under various teams, from @!%#*!ault to spec-ops, you command three other team mates with commands taken straight from the United States Army, This was a very hyped game, which I was looking forward to from the moment I heard about it.
It left me very, very disappointed and feel that Codemasters really let me and a lot of other people down.
Gameplay: Gameplay well, it could be a lot better. From AI team mates that form a strange likeness for trees and rocks and can't bare to leave them, to enemies that literally die on their feet and refuse to lie down and enemies that have deadly accuracy at 200 meters but go blind when you are right in front of them. Almost everyone who plays Operation Flashpoint:Dragon Rising has got a story to tell about bugs or glitches, and that's not a good sign.
Onto the map, Which is M@!%#*!IVE, (1 point) personally I felt I didn't get much of a chance to explore, only used a boat once, which I had to steal from team mates at the end of a mission, and the story line is over fairly quick.
Graphics: Visually Dragon Rising is on par with most other games, nothing amazing, the 2-D graphics of bushes etc, look like they have been taken straight out of a Playstation 1 (Oh yes, I went there),
Also I find that unless you have a relatively big T.V then you are going to struggle and strain to see enemies amongst the 2-D bushed and the forresty parts of the map, (The huge, huge map) That you don't get much of a chance to explore.
But there are some nice touches, like the cloud of blood you see when you hit an enemy at range, to inspecting the heads of enemies that got shot in the face (there is a nice exit wound on the other side)
Sound: Well, firstly I have never personally heard a gun fired right beside me or bullets fly p@!%#*! my ears, but if I had It would probably sound like it does in game, since that's what Codemasters spent most of their time doing, but I think unless you have been in the army, you are not really going to reap the benefits. The speech between you and your commander adds another depth of realism, But when it comes to your team mates speech its very limited and I think spending 3 days on an island they would say more than " This is getting hardcore " and the Chinese forces that speak in some weird alien type language, that doesn't sound Chinese.
Suggestions: Codemasters are going to pull together one helluva patch to make this game better, They should have stopped having so much fun shooting guns in the desert and making sure everything sounded right, and made sure that vital in game features worked, to many times I died because my team mates where busy somewhere else trying to make rock babies and not responding to my commands.
I also heard (but haven't experienced) that people playing Online had their stats reset after each match disabling them from ranking up.


Overall: 50 %
Gameplay: 51 %
Graphics: 50 %
Sound: 60 %

Operation Flashpoint: Dragon Rising News

Operation Flashpoint: Dragon Rising goes Gold
Set to deliver an intense and immersive gaming experience, Codemasters visceral military sandbox shooter Operation Flashpoint: Dragon Rising has gone gold and will be available on October 6 for the Xbox 360

Operation Flashpoint:Dragon Rising- Sounds of War
Taking gamers behind the scenes of Operation Flashpoint: Dragon Rising, Codemasters has released the second installment in a series of developer insight videos. In the ‘Sounds of War’ video

Operation Flashpoint: Dragon Rising Dated
Codemasters Operation Flashpoint: Dragon Rising, the frequently delayed open world shooter, has been granted a solid release date

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