Bulwark: Evolution Out Now on Consoles
This major free update, which has already been successfully launched on Steam, brings a new layer of depth, strategy, and innovative gameplay mechanics to the immersive world of Bulwark: Falconeer Chronicles.
The lab has multiple levels and objectives like freeing your fellow animal brethren from cages, acid baths, and numerous other tortures. The first level serves as a tutorial teaching you the moves your going to need to use not only Redmond effectively, but also the basic inventory system. Obstacles such as locked doors can be opened in many ways, my favorite is putting Redmond in a shredder like gizmo to unlock the door, and it?s quite funny watching the fur fly. You will also need to master jumping and grappling to reach higher ground, and yes this is another of Redmond?s functions, poor guy gets a work out. Levels also contain surveillance cameras that trigger alarms and notify guards of your were a bouts. Attacking guards until unconscious with a flurry of combos that hurl Redmond mercilessly all over the place is common, string together enough combos and Redmond goes into hyper mode destroying everything in his path as long as you keep stringing together those combos, keep in mind those guards will eventually regain consciousness. Most of the environment is destructible, and at times is part of your objective. Your little buddies are guided not only by a mapping system, but an unknown stranger who communicates with you via the lab intercom system, who is this stranger, and why is he helping?
Now Redmond is more than just a rabbit who still has his ?Blue? lucky foot attached, he?s a raging fur ball. Redmond can obtain special traits when found and used, such as dipping him in bio-sludge infecting all he comes in contact with. He?s also capable of inhaling helium to get you over certain obstacles, and even back up toilets causing all sorts of problems. You have some of the usual platform game tools available like maps, first person views, and power ups ranging form health to exploding hamsters you can use as grenades?yes I said hamsters.
Whiplash offers up some real unique ways of getting the job done, unfortunately the fun is short lived, I made it through the game in about 10 hrs, not really a long enough challenge for a game, and after the first few hours the cartoonish humor starts to loose it?s luster. The game is also plagued by camera problems making your moves and views very difficult to achieve without backing into something, let alone missing important objects and or information. Whiplash is not a bad game, it?s just short on replay value and becomes a little repetitive once you get used to all of the ?Innovative? ways to use Redmond.
Definitely worth a weekend rental, and some may actually love it enough to buy it. Platform fans need to give it some serious time, and casual gamers will find it most entertaining. So make sure your animal activist friends are nowhere around when you indulge in this bunny bashing adventure. One last note?no animals were hurt or injured to make this game, I think.
This major free update, which has already been successfully launched on Steam, brings a new layer of depth, strategy, and innovative gameplay mechanics to the immersive world of Bulwark: Falconeer Chronicles.
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