STAFF REVIEW of Gunvalkyrie (Xbox)

Monday, November 3, 2003.
by Yellowlab

Gunvalkyrie Box art THE GOOD: Gunvalkyrie has originality and style. THE BAD: confusing level design. THE UGLY: A horrible control scheme. Overall, Gunvalkyrie is a disappointment, and could have been so much better with clearer level paths and a better control scheme. It does have an original feel for a 3rd person shooter/adventure game. In the end though it is more of a chore to play than a joy. So, if you really like to work for your gaming enjoyment, than this is for you.


As I said the control scheme is very, very bad. The character does not move correctly using the left anolog stick. Trying to turn around behind you can be a chore (usually you end up making a big running loop just to turn around) and that is not a good thing when you are being attacked from all sides. Weapon changes require 3 buttons?!? It truly takes a while before you get used to the controls and they never became second nature to me. The level design is poor and at times you wander around endlessly trying to figure out what more you are supposed to do before they will let you out.


Visually, this game has a unique style and it looks fine. There are lots of diverse settings in various out of this world places. The main characters also look alright.


It's been a while since I've heard weapon noises that are this bad. One sounds like a squeaky bird (Kelly's rocket).


Suggestions:
Better control scheme, weapons, targeting system, level design with clear paths.


Overall: 6.0 / 10
Gameplay: 4.0 / 10
Visuals: 7.0 / 10
Sound: 4.0 / 10

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