STAFF REVIEW of Red Faction II (Xbox)


Monday, April 21, 2003.
by Reclaimer

Red Faction II Box art You are going to hear "It's not Halo" from certain people. It's true. Red Faction II is not Halo. There are no Warthogs, Covenants or Cortana anywhere in this game. What you do get is: A new first person shooter game that introduces a largely destructible scenery. The story line is deep and has it's twists and turns. So thankfully there is some depth to the game. There is an interesting feeling of immersion in this game. Good sound, good graphics, I pretty much felt like I was out there hunting down the Red Faction.
RFII has it's own great features like a ton of weapons, enemy AI that is fairly creative, the geomod system that let's you destroy the enviroment as you wish, and a pretty extensive multiplayer mode complete with tons of maps and programable bots.


RFII can hurl you into some quick and intense action. There can be some lulls in the game as you wander around trying to get your bearings, but once the fighting starts, it'll keep you on your toes. The game makes you get creative and you have to switch your strategy up as you go. Meaning you can't just blast your way through the game. You have to sneak, snipe, explode, and generally cause mayhem to survive. There are levels that include vehicles, you are basically rhe gunner in most cases, but it's an interesting change of pace to let someone else to the driving.
I am very pleased with this game. Though in some very few aspects Halo would technically be the father of all Xbox FPS games, RFII can stand on it's own and provide the gamer with a different experience and still be a lot of fun.



The graphics are good in this game. There is quite the spectrum of quality. Meaning, sometimes you will encounter something that you wish it would have looked better, but for the most part, everything is presented well, and easily able to recognize. Does it capture the power of the xbox? No, of course not. But then, what game truly does? For what it's worth, the graphics are good.


The sound and voice acting is done very well. One of the voice actors is actually Lance Henricksen, well known actor. If you remember, he was Bishop - the android, from Aliens and he starred in a lot of science fiction movies and TV shows. Every now and then the sound effects seem to clash with the music and one or the other seems to get drowned out, but that doesn't happen too often. The background music is quite good. Weapons sound good, and explosions on a theater system rumble convincingly.


Suggestions:
Probably the most noted absent item that must be put in if there was a sequel would be a Co-op mode. I was stunned that it wasn't included. Even with such an expansive mulitplayer mode, co-op would be nice. That's my real concern.
Maybe make the sniper rifle a little faster to chamber a round. I figure in the future we wouldn't still be using a bolt action sniper rifle.
More bots in the multiplayer. Having six players is cool, but 8 would be better. Since there is no link or live, 4 humans against 4 crazy hard bots would be nice.


Overall: 8.0 / 10
Gameplay: 8.0 / 10
Visuals: 8.0 / 10
Sound: 8.0 / 10

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