STAFF REVIEW of MX 2002 Featuring Ricky Carmichael (Xbox)


Saturday, December 15, 2001.
by Stephen Cameron

MX 2002 Featuring Ricky Carmichael Box art First off, let me tell you that this game is a lot of fun, especially multiplayer. I love most motocross games, in any form. Unfortunately, for MX2002, I consider myself a motocross video game expert and this title falls short on a few jumps. Second, I know that the Xbox can pull of way better graphics than what?s in MX2002, and I believe this game has to live up to live up to what?s already been out on other platforms. Examples like, Motocross Madness 1 and 2, Motoracer 3, Motocross Mania, just to name a few. Thus, each game in this genre should be better than the next, right? I honestly think that MX2002 uses only 30-40% of the Xbox?s true graphical power. But, if you are like me, you?ll play this game just because it?s a motocross game. (-:


The bigger pet peeves I had with this game were four things. The bike physics, the AI riders, the graphics, and the sound (not the music). The bike physics did some weird stuff, one time I took a jump and accidentally landed backwards, well, the bike kept going forward, hmm? And another time I landed the bike sideways, and the bike, and then the bike magically stood back up, and I kept racing (lucky for me), but this was not good. Now for the AI (Artificial Intelligence), as my friend put it: ?Rubberband AI?, you can try to get ahead of the other computer riders, you can?t. No matter how many times the computer falls and crashes, you take one crash; the computer catches up in a snap. The multiplayer aspect of MX2002 is a lot of fun, nothing like lapping your friend. (-: Thank goodness that THQ bought Rainbow Studios, and maybe now we?ll see a awesome motocross title.


The graphics, when games like Motocross Madness 1 (Windows PC) are over 4 years old, and worked on a lesser graphical chipset (Voodoo 1) than the Xbox! Then, you get a brand new motocross game in 2001; you notice right away that this motocross game is of far lesser quality visually, all I could say was ?Shame on Pacific Coast and Lighting Co.! It should have been at least to the level of graphical quality that Motocross Madness 1 was. This game has no shadows in the environment, so it is hard to distinguish the different height levels in the terrain. The graphics details are important on sections of the track that have higher and lower sections side by side.


The sound department is not as bad as the graphics, but I have raced real dirt bikes in the past, and I know what they sound like. MX2002 doesn?t sound much like the real thing. I do not know where they got their dirt bike sounds, but to me it seems like they took no effort on getting a real 125cc sound and a real 250cc sound, and actually listening to how they sound, yes, they do sound different. It?s not even in Dolby Digital 5.1! Come on! Use the Xbox?s power! The music selection is right on the money, it really sets the mood of the game well, and it pumps you up very nice! Nice job on the music!


Suggestions:
Fix the graphics. Add terrain shadows, and better water. Go to a real motocross race and listen. Then fix the sound. Online racing would be nice!


Overall: 7.0 / 10
Gameplay: 7.0 / 10
Visuals: 4.0 / 10
Sound: 7.0 / 10

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