STAFF REVIEW of Psychonauts (Xbox)


Thursday, May 26, 2005.
by StudioAlex



Psychonauts Box art Tim Schafer and his talented colleagues at Double Fine have created the finest platformer available not only for the Xbox, but for all current generation consoles. How lucky you Xboxers are that you get to play it first. Psychonauts is a unique, fully realized world complemented with beautiful, artistically-minded aesthetics, addictive gameplay, and a touching regard for the humanity of its characters.

You are Raz, a psychonaut wannabe at camp Whispering Rock, a psychic training ground. Counted among your peers are fellow adolescent campers, each embodying a specific personality type (the lothario, the bully, the bully\'s henchman, etc). Guiding you on your path are the counselors who, when not attending to the delicate young minds, are usually saving the world with their own fantastic powers.

All is well at the tranquil little summer camp, that is, until someone starts stealing people\'s brains! As Raz you will adventure through not only ten separate, distinct mindscapes, but also through a number of real world locations.

Each mind you enter has its own story to tell. Some are silly, like helping a descendant of Napoleon defeat his great-great-gre(the one inside his mind, anyway) at a table top strategy game, while others are deeply touching, like uncovering the torments of a fallen s these mental abnormalities takes an impressive amount of time for a platformer. Depending on how much you get into uncovering all of the game\'s secrets it could take you from about fifteen to twenty hours to complete.


As Raz, you have all the typical abilities of a platforming hero: jumping, punching, climbing, sliding etc. What makes our little psychonaut different is his psychic abilities, earned by obtaining merit badges, which allow him to levitate, turn invisible, see through the eyes of others, confuse enemies, and set them on fire via pyrokinesis. Yes, you can set the cute little fuzzies around camp on fire. But why would you want to do that? Sicko.

Your merit badges are either earned through story events, or as rewards for increasing Raz\'s psychonaut level. His level is increased by collecting various items throughout the real and psychic worlds. After earning your powers, they will subsequently be powered up by increasing your level, affecting their damage, duration, or area. It may seem like powering up Raz by way of collecting is optional, but many of the levels require you to be stronger in order to get past its puzzles.

Each mind you play through has a different gameplay mechanic comprising it. Every time you open a new world you\'ll be amazed at how fresh the gameplay is because you\'ll be doing something different from what you did before. I\'d love to describe more but I think it\'s be a crime to not let you discover each world for your self.

I have two small caveats. First, the figment collectibles border on ridiculous. On one level in particular they blend in with the background so well I almost had a migraine looking for that one of 187 that I had yet to find.

My second complaint is that the game is too easy. I don\'t remember ever losing to a boss, and if I did I certainly didn\'t lose a second time. This is perplexing because this game, despite it\'s cartoon like appearance, is not for little kids. Perhaps DF wanted this to be more accessible to casual gamers. I guess it worked because my girl friend, who won\'t play anything that isn\'t Dr. Mario, likes this game. But from an enthusiast\'s perspective it\'s a detriment.


I\'d have to describe the look of Psychonauts as reminiscent of those Nick Toons back in the nineties. The characters and world are beautifully realized, but ugly in an appealing, purposeful way. Skin tones range into blues, greens, and other odd color choices. It\'s very much a cartoon world, though it\'s geared toward adults.

Every location is unique from its counterparts. Some even have retooled color palettes that affect the look of Raz and his psi-powers.

I am somewhat disappointed in a few aspects of the graphics. First, I wish that the other campers were payed the same loving attention that Raz was. Also, some levels could have used more detail in the landscape. Lastly, the movies looked exactly like the game, so why not just render them in game? They would look better without the slight grain of using FMV.


The sound in this game is well done. The voice acting is top notch and often funny and witty. While some of the jokes just fall flat, much of it is spot on. While it\'s not as good as Armed & Dangerous in this department, it\'s certainly leaps and bounds beyond other games.

The music is good, if forgettable. While everything is certainly appropriate for the level, I just can\'t seem to recall a melody or anything of the sort. It\'s all background music; it\'s not meant to distract the player from what\'s going on, I guess. They did a good job, however, of using the gameplay to dictate the tone and pace of the music.




Overall: 9.8 / 10
Gameplay: 9.8 / 10
Visuals: 8.6 / 10
Sound: 7.0 / 10

Comments

Site Statistics

Registered Members: 80,946
Forum Posts: 725,969
Xbox One Titles: 6,507
Xbox 360 Titles: 1,086
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 586
Original Xbox Titles: 987
Staff Reviews: 2,602
Member Reviews: 10,339
News Articles: 16,557
Screenshots: 39,499
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News

Bulwark: Evolution Out Now on Consoles

Bulwark: Evolution Out Now on ConsolesThis major free update, which has already been successfully launched on Steam, brings a new layer of depth, strategy, and innovative gameplay mechanics to the immersive world of Bulwark: Falconeer Chronicles.


Thrustmaster Unveils T.Flight Hotas One

Thrustmaster Unveils T.Flight Hotas OneThrustmaster’s best-seller is back with a new look featuring the official license of Microsoft Flight Simulator. This complete, precise and easy-to-use hands- on throttle and stick (HOTAS) is the ideal companion for Microsoft Flight Sim 2024







See News Archives

Community Forum Activity

KeyWe Giveaway!
Post by Variation-XBA
0 Replies, 26214 Views

2021: XBA is still here
Post by shrew king
40 Replies, 234693 Views

Watch Dogs: Legion
Post by Nato King
0 Replies, 124826 Views

Xbox Series X or S
Post by Nato King
5 Replies, 142544 Views

Spellbreak Grand Magus Pack (3) and Starter Pack (7) Giveaway!
Post by Variation-XBA
0 Replies, 131285 Views

I pay $ 1000! I search the Element 54 Canadian launch Team signaturen Faceplate
Post by Smill
0 Replies, 153872 Views

Xbox one no signal
Post by debrartin
0 Replies, 143330 Views

do you remember?
Post by SnoochyBoochy
3 Replies, 213390 Views

i haz xbox
Post by SnoochyBoochy
0 Replies, 167175 Views

Claiming the first thread of 2020
Post by Kraft
7 Replies, 263441 Views

Important! I pay $ 1000! I search the Sweden launch and the Element 54 Faceplate
Post by Smill
3 Replies, 149179 Views

Squad Up
Post by samslophead
0 Replies, 253713 Views

TERA Skinned Xbox One X Giveaway!
Post by Variation-XBA
0 Replies, 178954 Views

Starfield Release expectations?
Post by DJ tx
4 Replies, 309302 Views

Issue with Xbox live on Xbox home
Post by rcmpayne
0 Replies, 167242 Views

© 2000-2024 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics