Xboxaddict.com Article


The Solus Project: A "Game Preview" Worthy Of Your Attention

by Adam Dileva


It seems these days that releasing an early build of a game and charging users for it under a ‘Game Preview' banner can be a legitimate strategy. Developers get their game out there earlier than expected so fans can pay-to-play the work-in-progress and give feedback, hopefully resulting in a better final product in the end. Sometimes this works out and drives more excitement for a title, while other times it's a letdown, having gamers feel like they paid for a buggy demo. Luckily, The Solus Project isn't in the latter.

Solus Project

Given that The Solus Project is in the Game Preview program on the Xbox One, and not a finished product, this is more of a preview / impressions piece rather than a full review, to give you an idea if you should spend your money on it now to experience it in its current state, or wait until more content and fixes release for it.

Solus Project

So what is The Solus Project exactly? At its core, it's a first person single player exploration and survival game that takes place on a seemingly desolate planet. Now I know, these days it seems that survival games are commonplace, but The Solus Project tends to focus more on the adventure and exploration than crafting. It's not building focused as other survival games, as you're meant to continually wander and explore instead of making shelter from gathered materials and staying put.

Solus Project

Earth has been shattered, and you're part of a small team of mankind's last hope to find a habitable planet near the outskirts of Pluto. After years in space you finally locate a planet that looks to be suitable to support life. As you approach the planet of Gliese-6143-C, tragedy strikes and your ship is nearly destroyed while making your way to the surface. You eventually awaken  to find your spaceship has been destroyed, your crew is nowhere to be found, and you're on a desolate planet with no equipment or supplies. You are completely alone and must find a way to contact your fleet and find any other survivors if possible. Days on Gliese are incredibly hot and humid while the nights are well below freezing temperatures. All you see is debris and it's now up to you, and you lone, to not only find help, but survive what's coming.

Solus Project

You begin The Solus Project by emerging from your wreckage in a confined space only to find a PDA that shows you vital signs, a compass, objectives, and more. Debris is everywhere and you must find a way to break through the wire blocking your path. This is where the game initially teaches you the basics of crafting, such as turning a rock into a sharp rock, thus allowing you to cut the wires and progress. Yes, I know, I told you the game is less about crafting and more about exploration, and it is, but it still does have some the basic crafting elements.

Solus Project

As you leave the crash site you notice how gorgeous and beautiful the environment is with its vibrant colors and foliage. At the same time you start to feel isolated, knowing you're alone in this journey once you come to grips with your terrible situation at hand. Given no markers or destination, you wander freely, exploring areas that catch your eye in the distance, finding more resources to allow you to survive this desolate planet longer. Even within the first few minutes, you really start to feel the atmosphere that The Solus Project sets from the opening moments. This feeling of loneliness and isolation drives you to continue on and possibly find help and other survivors in your journey ahead.

Solus Project

Atmosphere takes center stage in The Solus Project and is almost portrayed like a character itself, of which the dynamic weather plays a large part of this to make you feel different emotions. Sometimes it's a sunny and warm day so you explore without worry, other times it's storming out and raining, almost making you feel cold and lonely. There are event-level massive storms and crashing meteors that can send you scurrying for cover with fear. Storms, tornadoes, changing tides, lighting, and more are just some of the ways the climate can bring you into the world.

Solus Project

An unexpected feature I truly appreciated is a slider bar that you can adjust to determine not just the difficulty, but how extreme you want the survival mechanics to be. You can choose to go on a carefree stroll across Gliese, simply exploring without worrying about food, water, temperature and more, or you can go the other extreme and play it hardcore where you need to constantly monitor your health, hunger, thirst, and more if you want to survive. There's little to no hand holding aside from giving you an objective and sometimes a waypoint, but getting to your waypoint isn't always as obvious as you would initially think.

Solus Project

If you choose to play with some (or all) of the survival difficulty turned up, you'll need to learn very quickly how to survive by crafting the materials you need. While you may happen upon random plants and food, it doesn't happen often. More often than not you'll come across cans of unlabeled food that needs to be opened before being able to eat it. To do so you need a tool, which at the beginning of your journey is simply a sharp rock. To take water with you, you'll need to carry water bottles as well, so inventory management becomes a priority. It's refreshing to play a survival game that doesn't always focus on shelter building and making a fortified camp, but instead, actual survival techniques so you can keep going on your travels interrupted, only stopping for sleep, warmth, or a scenic view.

Solus Project

The Solus Project is absolutely littered with secrets, none of which are outlined as specific ‘side quests' as they are found organically. Sure you could follow your main waypoint, but you'll miss out on a ton of awesome little secrets throughout the barren planet. Some are puzzles that need to be solved, others require keys to be found or a hammer to break through a wall. Sometimes there are great rewards in these areas, other times you'll get some backstory elements or even more mysteries and other secrets. For those that love to explore every inch of a game, you have your work cut out for you.

Solus Project

There are exceptions to the rule, but generally games found in Game Preview (early access) are very rough around the edges, either visually or performance wise. While The Solus Project does have some current performance issues with massive frame rate dips and screen tearing at times, there are those moments of incredibly gorgeous scenery to look at. There are times where I found myself simply stopping to either look at the sky or ocean, awe in the beauty, wishing I could somehow experience seeing that in real life. When one of the orbiting moons comes incredibly close to the horizon during a clear night with meteors shooting down, it's quite a sight to behold.

Solus Project

The Solus Project does a great job at constantly distracting you, from enticing you to explore a bright light or odd structure you notice in the distance to a seeing nearby keyhole that has potential reward behind the locked door. You want to explore and find all of its secrets, and that's the charm that is its biggest win so far. The game is constantly being updated every few weeks with almost expansion-like content being added, each of which is a handful of hours long and offers more insight to the mysterious barren world of Gliese that clearly supported some form of life long ago. You're all alone, by yourself, go see what you can find in The Solus Project.

 () by  Box Art



Comments

Site Statistics

Registered Members: 81,172
Forum Posts: 725,969
Xbox One Titles: 6,502
Xbox 360 Titles: 1,086
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 586
Original Xbox Titles: 987
Staff Reviews: 2,612
Member Reviews: 10,339
News Articles: 16,557
Screenshots: 39,566
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News

Bulwark: Evolution Out Now on Consoles

Bulwark: Evolution Out Now on ConsolesThis major free update, which has already been successfully launched on Steam, brings a new layer of depth, strategy, and innovative gameplay mechanics to the immersive world of Bulwark: Falconeer Chronicles.


Thrustmaster Unveils T.Flight Hotas One

Thrustmaster Unveils T.Flight Hotas OneThrustmaster’s best-seller is back with a new look featuring the official license of Microsoft Flight Simulator. This complete, precise and easy-to-use hands- on throttle and stick (HOTAS) is the ideal companion for Microsoft Flight Sim 2024







See News Archives

Community Forum Activity

KeyWe Giveaway!
Post by Variation-XBA
0 Replies, 28588 Views

2021: XBA is still here
Post by shrew king
40 Replies, 275838 Views

Watch Dogs: Legion
Post by Nato King
0 Replies, 128908 Views

Xbox Series X or S
Post by Nato King
5 Replies, 147223 Views

Spellbreak Grand Magus Pack (3) and Starter Pack (7) Giveaway!
Post by Variation-XBA
0 Replies, 133497 Views

I pay $ 1000! I search the Element 54 Canadian launch Team signaturen Faceplate
Post by Smill
0 Replies, 157622 Views

Xbox one no signal
Post by debrartin
0 Replies, 146614 Views

do you remember?
Post by SnoochyBoochy
3 Replies, 220470 Views

i haz xbox
Post by SnoochyBoochy
0 Replies, 177354 Views

Claiming the first thread of 2020
Post by Kraft
7 Replies, 269073 Views

Important! I pay $ 1000! I search the Sweden launch and the Element 54 Faceplate
Post by Smill
3 Replies, 151936 Views

Squad Up
Post by samslophead
0 Replies, 261964 Views

TERA Skinned Xbox One X Giveaway!
Post by Variation-XBA
0 Replies, 181401 Views

Starfield Release expectations?
Post by DJ tx
4 Replies, 314507 Views

Issue with Xbox live on Xbox home
Post by rcmpayne
0 Replies, 169978 Views

© 2000-2024 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics